Online or onsite, instructor-led live Game Development training courses demonstrate through interactive hands-on practice how to use game engines, programming languages, and design principles to create engaging and interactive games from concept to deployment.
Game Development training is available as "online live training" or "onsite live training". Online live training (aka "remote live training") is carried out by way of an interactive, remote desktop. Onsite live Game Development trainings in Brighton can be carried out locally on customer premises or in NobleProg corporate training centers.
NobleProg -- Your Local Training Provider
Brighton
3rd Floor, Queensberry House , Brighton, united kingdom, BN1 3XF
This centre occupies a prominent location on Queens Road which links Brighton station to the Churchill Square shopping centre and the seafront. Queensberry House, which offers some sea views, is in the heart of the business district in this city. Brighton is a highly sophisticated and modern resort with a thriving economy and tourist industry. Millions of visitors flock here every year, both for leisure and to attend conferences and exhibitions at the B...
This centre occupies a prominent location on Queens Road which links Brighton station to the Churchill Square shopping centre and the seafront. Queensberry House, which offers some sea views, is in the heart of the business district in this city. Brighton is a highly sophisticated and modern resort with a thriving economy and tourist industry. Millions of visitors flock here every year, both for leisure and to attend conferences and exhibitions at the Brighton Centre, one of the largest multi-purpose conference and exhibition centres in the country. Because it is home to so many businesses involved in media, particularly digital or 'new media', Brighton is sometimes referred to as 'Silicon Beach'. The city's priority sectors, which include financial services, creative industries and environmental technologies as well as digital media, are all growing steadily.
This instructor-led, live training in Brighton (online or onsite) is aimed at artists, game developers, or complete beginners who wish to use Blender to create 3D models for interactive applications, video games, animated films, etc.By the end of this training, participants will be able to:
Learn how to create animations and visual effects with Blender.
Add curves, surfaces, metaballs, and hair particles to simulate realistic 3D motions.
Introduction to non-destructive modelling and animation.
Export 3D models and assets to a game engine, 3D printer, or other software.
This instructor-led, live training in Brighton (online or onsite) is aimed at artists, game developers, or complete beginners who wish to use Blender to create 3D models for interactive applications, video games, animated films, etc.By the end of this training, participants will be able to:
Understand the principles and core concepts of 3D modeling.
Explore a variety of modes and tools for modeling and editing 3D meshes.
Use the tools for UV mapping/unwrapping, sculpting, and painting 3D models renderring.
This instructor-led, live training in Brighton (online or onsite) is aimed at intermediate-level to advanced-level 3D artists, game developers, and visualization professionals who wish to leverage their skills in Autodesk 3ds Max and learn how to create immersive real-time experiences in Unreal Engine.By the end of this training, participants will be able to:
Understand the key differences between 3ds Max and Unreal Engine workflows.
Import 3D models, animations, and assets from 3ds Max into Unreal Engine.
Create and customize materials, textures, and shaders in Unreal Engine.
Set up dynamic lighting and global illumination for real-time rendering.
Implement interactivity and gameplay mechanics using Blueprint visual scripting.
Optimize assets and scenes for real-time performance and efficiency.
This instructor-led, live training in Brighton (online or onsite) is aimed at artists, game developers, or complete beginners who wish to use Blender to create 3D models for interactive applications, video games, animated films, etc.By the end of this training, participants will be able to:
Understand the principles and core concepts of 3D modeling.
Explore a variety of modes and tools for modeling and editing 3D meshes.
Learn how to create animations and visual effects with Blender.
Add curves, surfaces, metaballs, and hair particles to simulate realistic 3D motions.
Use the tools for UV mapping/unwrapping, sculpting, and painting 3D models.
Export 3D models and assets to a game engine, 3D printer, or other software.
This instructor-led, live training in Brighton (online or onsite) is aimed at beginner to intermediate-level programmers who wish to create their own Roblox games.
By the end of this training, participants will be able to:
This instructor-led, live training in Brighton (online or onsite) is aimed at game developers who wish to get a comprehensive understanding of UE5 and how to use it to create stunning real-time content.By the end of this training, participants will be able to:
Learn and understand the new features of the UE5 release.
Utilize the real-time 3D creation tool capability of UE5 to create realistic visuals.
This instructor-led, live training in Brighton (online or onsite) is aimed at anyone who wishes to design and create fun and engaging games and applications, and learn about the basics of computer programming.
By the end of this training, participants will be able to:
Be acquainted with the Scratch website.
Program using the Scratch editor.
Learn about the different tools and functions.
Create and design a simple game or interactive story.
This instructor-led, live training in Brighton covers the fundamentals of game development with Unity while walking participants step-by-step through the creation of their own game.
This instructor-led, live training in Brighton covers the fundamentals of game development with Unreal Engine 4 while giving participants the chance to create their own sample game.
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Testimonials (3)
Learning about the software
Peter - Coleg Cambria
Course - Blender: 3D Modeling Fundamentals
practical examples and troubleshooting of real problems (during creating real projects, games, etc.), I mean good practice and how the real project work looks like
Michał Orliński - relayr sp. z o.o.
Course - VR rapid prototyping in Unity3D for architecture showcasing
I liked the fact the all the questions we prepared beforehand were answered; also the 90 minute challenge to create a little game at the end was a good fun!
Peter Melchart - Greentube IES GmbH
Course - Unity: Developing 3D Games with C# and Javascript
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