Course Outline

Introduction

Setting up Your Development Environment

Fundamentals of C# for Gaming

Fundamentals of Javascript for Gaming

Working with the Interface

Manipulating Objects

Importing and Exporting Assets

Setting the Scene

Applying Physics to the Objects in the Game

Combining Assets to Create Complex Objects

Populating the Scene

Implementing Behaviors

Developing Boo, JavaScript and C# Scripts

Culling

Adding Animation

Managing the Lighting

Rendering and Building the Game

Optimizing Your Game

Packaging Your Game for Distribution

Summary and Conclusion

Requirements

  • Desire to learn game development.
  • Programming experience helpful, but not required.

Audience

  • Beginner game developers
 28 Hours

Delivery Options

Private Group Training

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    • Practical hands-on exercises containing data / scenarios recognisable to the learners
  • Training scheduled on a date of your choice
  • Delivered online, onsite/classroom or hybrid by experts sharing real world experience

Private Group Prices RRP from £7600 online delivery, based on a group of 2 delegates, £2400 per additional delegate (excludes any certification / exam costs). We recommend a maximum group size of 12 for most learning events.

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