Course Outline

Fundamentals of Augmented Reality

  • Understanding AR: concepts, history, and applications
  • How AR works: sensors, camera input, and computer vision fundamentals
  • Overview of ARCore capabilities and supported devices

Installation and Configuration of the Development Environment

  • Setting up the ARCore SDK for Android Studio and Unity
  • Installing required libraries, build tools, and dependencies
  • Configuring project settings and device debugging

ARCore Components and APIs

  • Understanding motion tracking and environmental awareness
  • Using plane detection, light estimation, and depth API
  • Implementing Cloud Anchors for shared experiences
  • Working with 3D models, textures, and materials in AR

Practical Project Development

  • Designing and developing an AR-based commercial simulation app
  • Creating interactive interfaces and product visualization features
  • Implementing basic user interactions (touch, rotation, scaling)

Integration and Deployment

  • Testing AR apps on compatible Android devices
  • App export, packaging, and distribution through Play Store or internal channels
  • Best practices for performance, UX, and data management
  • Creating documentation and project assets for presentation

Final Project

  • Design and development of an AR prototype for commercial education
  • Demonstration and evaluation of technical functionality
  • Pedagogical evaluation and discussion of practical applications

Summary and Next Steps

Requirements

  • Basic understanding of Android development or Unity interface
  • Familiarity with 3D graphics concepts and mobile applications
  • Interest in educational technology and interactive digital media

Audience

  • Faculty members and instructors in technology and innovation programs
  • Developers and content creators interested in AR applications
  • Educators exploring immersive tools for academic and commercial contexts
 21 Hours

Delivery Options

Private Group Training

Our identity is rooted in delivering exactly what our clients need.

  • Pre-course call with your trainer
  • Customisation of the learning experience to achieve your goals -
    • Bespoke outlines
    • Practical hands-on exercises containing data / scenarios recognisable to the learners
  • Training scheduled on a date of your choice
  • Delivered online, onsite/classroom or hybrid by experts sharing real world experience

Private Group Prices RRP from £5700 online delivery, based on a group of 2 delegates, £1800 per additional delegate (excludes any certification / exam costs). We recommend a maximum group size of 12 for most learning events.

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Public Training

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