Get in Touch
 Duration 21 hours

Course Outline

1. Introduction to Deep Reinforcement Learning

  • The fundamentals of Reinforcement Learning
  • Distinguishing between Supervised, Unsupervised, and Reinforcement Learning
  • DRL applications in 2025 (robotics, healthcare, finance, logistics)
  • Comprehending the agent-environment interaction loop

2. Reinforcement Learning Fundamentals

  • Markov Decision Processes (MDP)
  • Concepts of State, Action, Reward, Policy, and Value functions
  • The trade-off between Exploration and Exploitation
  • Monte Carlo methods and Temporal-Difference (TD) learning

3. Implementing Basic RL Algorithms

  • Tabular methods: Dynamic Programming, Policy Evaluation, and Iteration
  • Q-Learning and SARSA
  • Epsilon-greedy exploration and decaying strategies
  • Creating RL environments with OpenAI Gymnasium

4. Transition to Deep Reinforcement Learning

  • Limitations of tabular methods
  • Leveraging neural networks for function approximation
  • Deep Q-Network (DQN) architecture and workflow
  • Experience replay and target networks

5. Advanced DRL Algorithms

  • Double DQN, Dueling DQN, and Prioritized Experience Replay
  • Policy Gradient Methods: The REINFORCE algorithm
  • Actor-Critic architectures (A2C, A3C)
  • Proximal Policy Optimisation (PPO)
  • Soft Actor-Critic (SAC)

6. Working with Continuous Action Spaces

  • Challenges in continuous control
  • Utilising DDPG (Deep Deterministic Policy Gradient)
  • Twin Delayed DDPG (TD3)

7. Practical Tools and Frameworks

  • Utilising Stable-Baselines3 and Ray RLlib
  • Logging and monitoring with TensorBoard
  • Hyperparameter tuning for DRL models

8. Reward Engineering and Environment Design

  • Reward shaping and balancing penalties
  • Concepts of sim-to-real transfer learning
  • Creating custom environments in Gymnasium

9. Partially Observable Environments and Generalization

  • Managing incomplete state information (POMDPs)
  • Memory-based approaches using LSTMs and RNNs
  • Enhancing agent robustness and generalisation

10. Game Theory and Multi-Agent Reinforcement Learning

  • Introduction to multi-agent environments
  • Cooperation versus competition
  • Applications in adversarial training and strategy optimisation

11. Case Studies and Real-World Applications

  • Autonomous driving simulations
  • Dynamic pricing and financial trading strategies
  • Robotics and industrial automation

12. Troubleshooting and Optimisation

  • Diagnosing unstable training
  • Managing reward sparsity and overfitting
  • Scaling DRL models on GPUs and distributed systems

13. Summary and Next Steps

  • Recap of DRL architecture and key algorithms
  • Industry trends and research directions (e.g., RLHF, hybrid models)
  • Further resources and reading materials

Requirements

  • Proficiency in Python programming
  • A solid understanding of Calculus and Linear Algebra
  • Foundational knowledge of Probability and Statistics
  • Experience in building machine learning models using Python alongside NumPy or TensorFlow/PyTorch

Target Audience

  • Developers with an interest in AI and intelligent systems
  • Data Scientists exploring reinforcement learning frameworks
  • Machine Learning Engineers working with autonomous systems

Custom Corporate Training

Training solutions designed exclusively for businesses.

  • Customised Content: We adapt the syllabus and practical exercises to the real goals and needs of your project.
  • Flexible Schedule: Dates and times adapted to your team's agenda.
  • Format: Online (live), In-company (at your offices), or Hybrid.
Investment

Price per private group, online live training, starting from £4800 + VAT*

Contact us for an exact quote and to hear our latest promotions

Testimonials (2)

Provisional Upcoming Courses (Contact Us For More Information)

Related Categories