User Experience (UX) Design Training Course

Course Code

uxdesign101

Duration

28 hours (usually 4 days including breaks)

Requirements

There are no specific requirements needed to attend this course.

Overview

The goal of this course is to guide you through the essential UX tools and processes as user research, personas, user stories, information architecture, visual design principles, prototypes and different kinds of testings.

This course will provide you the qualified knowledge and skills to pass the exam and achieve BSC certificate in 9 syllabus areas

Course Outline

1. GUIDING PRINCIPLES

  • Key principles of user centred design

  • Introduction of ISO9241 as an important standart in the field of usability

  • Clarify the differences between usability and user experience

  • Confidently identify user needs and goals

2. USER RESEARCH

  • State proper components of use

  • Craft methods of target audience interviewing

  • Define difference between observation and interpretation

  • Gather and analyse qualified user data

  • Develop research techniques and methods

3. ILLUSTRATING THE CONTEXT OF USE

  • Identify potential users of your product or system

  • Create your product personas, interpret their needs

  • Clarify the Hick’s Law principle of relation between number of choises of user interface and the cognitive load

  • State and manage the elements of user stories

4. MEASURING USABILITY

  • Define usability in different terms of effectiveness, efficiency and satisfaction

  • Use behavioural data to identify good and poor design ideas

  • Choose between design alternatives using a/b testing method

  • Explain the value of iterative design

5. INFORMATION ARCHITECTURE

  • Create a structured experience from disorganised information

  • Develop a proper flow between a person and a product or service

  • Organise, structure and label content, functions and features

  • Contrast an implementation model, mental model and conceptual model

6. INTERACTION DESIGN

  • Confidently describe different user interface design patterns

  • Choose the correct interactive control in a user interface design

  • Easily define the concept of progressive disclosure

  • State the difference between interaction design and an information architecture

  • Define the importance of consistency in user interface design

7. INTERACTION DESIGN

  • Create user interface designs that exploit universal principles of visual design.

  • Identify good and poor page layouts

  • Choose the correct interactive control in a user interface design

  • Improve your research insights using eye tracking methodology

8. INTERFACE PROTOTYPING

  • Choose between different types of prototyping, for e.g. paper and electronics

  • Describe the differences between prototypes and sketches

  • Identify multiple different design solutions before deciding on a specific design solution

  • Sketch paper prototypes practically

9. USABILITY EVALUATION

  • Recall Jacob Nielsen’s Usability heuristics and other usability principles

  • State the different kinds of usability evaluation

  • Record the data from usability evaluations

  • Evaluate the usability of systems by applying usability heuristics.

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