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Course Outline
Introduction
- What is programming and why should devote his attention
- History of programming
- Opportunity to automate tasks using the software
- The role of the programmer and the computer in the enterprise
- Programming today the development of the current market trends
- Declarative and imperative programming. How or What?
- Turing machine
- Consolidation, compilation and interpretation "on the fly".
Reminder issues of logic and Boolean algebra
- predicates
- logical sentences
- tautologies
- Boolean algebra
The first program
- structurally
- functionally
- object
- And how else?
Simple types
- Representation of strings
- Integers
- Floating-point numbers
- Boolean
- Type Null
- A blank or Uninitialized
- Strong and weak typing
Data structures
- Concepts FIFO and FILO
- Stacks
- Queues
- Declaring arrays and lists
- Indexing
- Maps
- Records
- Trees
Operators
- Assignment Operators.
- Arithmetic operators.
- comparison Operators
- And a comparison of the values in different languages
- Bitwise
- Concatenation
- Increment and decrement operators
- The most common errors
Controlling the program
- The if, if else instructions
- Goto instructions, discuss the problems of application.
- The switch
- The for loop, for-in
- The while loop, do-while
- foreach loop
- Stopping loop
Creating a reusable code
- Functional Programming
- Object-Oriented Programming
Functional programming paradigms
- What is the function of
- Function and procedure
- Fundamentals of lambda calculus
- Function Arguments
- Returning values
- Functions as arguments
- Anonymous functions
- Closures
- Recursion
The paradigms of object-oriented programming
- Representation of entities from the real world entities in philosophy, ontology
- Deciding what you want to object, or other types of
- Declaration of classes
- Creating instances of classes
- Fields, a state of the object
- Methods, as the behavior of an object
- abstraction
- Encapsulation
- Inheritance
- polymorphism
- Association and aggregation
- Delegation and separation of relationships between objects
- Modules, packages and libraries
- Sharing API
- The modeling of the system as classes and objects
- Describing and programming relationships between classes
- Program from a business perspective
Good programming practice
- Pitfalls and common errors
- High-level code in the interpretation of low-level
- Code optimization
- KISS principle
- DRY principle
- Principle Worse is Better
- Separation abstraction of implementation
- Methods of error detection logic programs
- Conventions godowania
- Commenting the code
- Software Metrics
Overview of these technologies and languages
- The area of application of these languages
- The main features of language
- Prospects for development
- The future direction of development: algorithmic, optimization of code, implementing patterns, design patterns, architectural patterns, analytical standards
- Reduction of the control structure - the use of artificial intelligence and automated decision-making
- Which platform to choose? Individual consultations
35 Hours
Testimonials (5)
The Trainer was very patient with everybody, and was willing to repeat if people did not understand. He made sure everybody understood before he continued
Henry - Vodacom
Course - Introduction to Programming
It has given me a solid foundation to depart into the rabbit hole of programming :)
Andrew Jones - Vodacom
Course - Introduction to Programming
The lecturer had extensive knowledge about the subject matter and was willing to share.
Clive Lloyd - Vodacom
Course - Introduction to Programming
The content was sufficiently detailed in order for me to grasp the fundamentals and concepts, and the delivery was well executed.
Anwar - Vodacom
Course - Introduction to Programming
Patience and pace