SketchUp for Architecture Training Course

Last updated

Course Code

sketchup

Duration

14 hours (usually 2 days including breaks)

Requirements

  • An understanding of 3D models

Audience

  • Architects

Overview

SketchUp is a 3D modeling computer program for creating a wide range of drawing applications. Using SketchUp, users can create 3D models, add data to models, import/export CAD packages, and more.

This instructor-led, live training (online or onsite) is aimed at architects who wish to create 3D models for architectural designs using SketchUp.

By the end of this training, participants will be able to:

  • Use SketchUp to create 3D models of buildings, landscapes, scenes, furniture, etc.
  • Apply different types of materials to the interior and exterior of a 3D structure.
  • Geolocate a modeled structure for mapping realistic elements, such as shadows.

Format of the Course

  • Interactive lecture and discussion.
  • Lots of exercises and practice.
  • Hands-on implementation in a live-lab environment.

Course Customization Options

  • To request a customized training for this course, please contact us to arrange.

Course Outline

Introduction

SketchUp at Glance

  • Templates
  • Toolbars and components
  • Model settings

Drawing Tools

  • Line tool
  • Rectangle tool, circle tool, polygon tool, and arc tool
  • Freehand tool

Preparing the Development Environment

  • Installing and configuring SketchUp
  • Setting up templates, toolbars, and working files

Modeling

  • Applying 2D CAD drawings
  • Implementing a base
  • Building the external shell
  • Shaping shell slopes
  • Forming openings
  • Applying internal walls, windows, and doors
  • Capping the roof

Materials

  • Adding materials to objects
  • Importing images
  • Creating textures
  • Modifying the material placement

External Features

  • Adding the water feature
  • Working with landscaping
  • Implementing the path edge
  • Adding external planting

Internal Features

  • Modeling the interior fixtures
  • Building the low units
  • Building the high units
  • Adding trim
  • Decorating the interior
  • Loading furniture

Styling and Scenes

  • Styling the model
  • Adding a watermark
  • Cutting sections
  • Creating elevation scenes
  • Creating plans and sections
  • Adding perspective views

Geolocation

  • Locating the model
  • Mapping shadows
  • Creating a shadow study

From Model to Reality

  • Using JPEG and PNG
  • Using KMZ for Google Earth

Summary and Conclusion

Testimonials

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★★★★★

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